Guides · Trips & tracking
🚤 Trips & tracking
A trip is the container for a day on the water: the route you trolled, the catches along it, the photos, the story. Starting one is a single tap at the launch — riggr handles the rest, including ending it for you if you forget.
1. Starting a trip
- Live, at the dock (phone): Home → Start a trip (also on the orange + button). One tap, one confirm — riggr detects the nearest port, carries your boat over from your profile, and starts recording your route. No form.
- After the fact: My Trips → log a past trip with the manual form — boat, start and end times, notes, visibility. For the days riggr stayed in your pocket.
- Web: the My Trips page has the same two paths — a Quick Start card (auto-detects your nearest port, carries over your boat info) and a manual-entry link.
2. GPS route tracking
A live trip records your track automatically. There's also a manual ● Troll / ■ Stop control on the Map — and starting a track without a trip simply creates one for you.
- iPhone permission fine print: with standard location permission, tracking runs while riggr is open. For hands-off tracking with the phone locked in your pocket, give riggr “Always” location access — the app explains this once and offers a one-tap jump to Settings. Grant it later and tracking upgrades itself.
- Web tracking exists too, with an honest limitation: it only records while the tab is open. Fine for a laptop at the helm station; on the boat, the phone app is the tool.
- No service? Keep fishing — on the phone. Recording never needs a signal: GPS works offshore whether or not you have bars. If Stop can't reach the internet, the phone app holds that day and sends it the next time you open riggr in service, and up to five unsent days wait their turn — a second trip out of range won't push the first one out. Web tracking has no such safety net: the browser needs a connection to save, and closing the tab on an unsaved route loses it. For a day out of range, track on the phone.
- Your saved route draws on the trip page — every turn you made on fish, kept.
3. Catches and photos on the trip
- Catches attach themselves. While a trip is active, every catch you log — form, quick-pick, or Flurry tap — lands on it automatically. Forgot one? + Add existing on the trip page attaches earlier catches after the fact. (On the web, the catch form has a Trip dropdown instead.)
- Photos: every trip takes a cover photo plus up to 8 more shots from the day — the sunrise, the cooler shot, the kid with the net.
4. Ending the day — and “10 for 14”
Back at the dock, open the trip and tap ⏹ End Trip & Save Route. Then riggr offers one last thing: dictate a day recap (Premium). Talk for thirty seconds — “went 10 for 14, mostly kings, everything on the deep riggers before nine” — and two useful things happen:
- Say your totals and the trip shows them as reported numbers — “14 hits — 10 fish” with a landed percentage, marked as coming from your recap. Your spoken count and your logged catches don't have to match; boats rarely log every fish in a flurry, and riggr doesn't pretend otherwise.
- The recap feeds your AI trip summary so the write-up sounds like your day, not a spreadsheet.
5. Forgot to end it? riggr has you
Trips left running get a nudge after 12 hours (“Still out there?”) and close automatically at 24. The end time is set to your last real activity — the final track point or catch — not whenever the timer fired, so an auto-closed trip still reads true.
A finished trip is worth showing off: 📤 share it as a trip report →